If you want to log trials and other events on behalf of the guild, great! Here's how to get started.
Note: You almost definitely want to NOT have any existing encounterlog data! Delete C:\Users\yourname\Documents\Elder Scrolls Online\live\Logs\Encounter.log
if it exists, before trying to log!
If you've checked and there is no Encounter.log
file, you're ready to go!
In a trial, right before you "go through the door," type /encounterlog
in chat. This will enable logging.
If you're live logging (see below), start it now.
Once the trial is over, type /encounterlog
again to disable logging. Once you disable logging, you can either stop live logging in the esologs client, or upload the log in the esologs client, depending on the type of logging you're doing.
Note: Make sure to delete the log file when you're done. Keeping the file will only mess up future trial logs, as you'll have data from multiple events. You cannot delete a log file while /enocunterlog
is still running.
The esologs Client offers two somewhat similar methods of putting log data online.
With this method, data is uploaded to esologs.com immediately as it happens. Trial participants and spectators can see new log data as soon as it happens (or within about 30 seconds anyway) and there is no wait time after the trial for the upload to complete. I prefer to live log.
1 - Click Live Log.
2 - Set the path to C:\Users\yourname\Documents\Elder Scrolls Online\live\Logs\Encounter.log
.
3 - Set the Guild to Walks-the-Uncharted.
4 - Give the log a name. nSS, vHRC, etc.
5 - Hit Go.
With this method, data is gathered during the trial, which you have to upload afterward. Only use this if live logging causes you issues. It can take quite a while to upload.
1 - Click Upload a log.
2 - Set the path to C:\Users\yourname\Documents\Elder Scrolls Online\live\Logs\Encounter.log
.
3 - Set the Guild to Walks-the-Uncharted.
4 - Give the log a name. nSS, vHRC, etc.
5 - Hit Go.