Subclassing Lines

Curative Runeforms (A)

DPS: F
Heals: B
Tank: D
Solo: D

Buffs:

  • Major Expedition (self, rare)
  • Major Protection (group, rare)
  • Minor Courage (6 others)
  • Minor Fort/Int/End (6 others)
  • Minor Heroism (others, rare)

Synergies:

  • Passage (teleports a player, generates Crux)

Passive Benefits:

  • Healing Done +4% per active Crux
  • Mag/Stam when generating Crux
  • Mag/Stam recovery +18%
  • Damage Shield cost -10% with a skill slotted
  • Damage Shield strength +10% with a skill slotted

You also get:

  • Group Damage Shields
  • Unique 200 Weapon/Spell damage buff for the group from Vitalizing Glyphic

—–

Herald of the Tome (A)

DPS: S
Heals: F
Tank: F
Solo: S

Buffs:

  • Major Brutality/Sorcery (self)

Synergies:

  • Runebreak (Frost Damage AOE)

Passive Benefits:

  • Crit Damage/Healing +12% when generating or consuming Crux
  • Weapon/Spell Damage +284 when restoring Mag/Stam
  • Status Effect Damage Dealt +15% with a skill slotted
  • Status Effect Chance +55% with a skill slotted
  • Penetration +1240 per skill slotted
  • Major Brutality/Sorcery for slotting Tome-Bearer’s Inspiration

You also get:

  • Skills with costs determined by highest max resource
  • The best spammable in the game
  • A spammable with a heal
  • A spammable with a damage shield
  • Unique Damage Taken debuff Abyssal Ink with Abyssal Impact
  • Mag/Stam from Recuperative Treatise
  • A pull with Rune of Displacement

—–

Soldier of Apocrypha (A)

DPS: C
Heals: C
Tank: A
Solo: C

Buffs:

  • Major Resolve (self)
  • Minor Evasion (group)
  • Minor Protection (self)
  • Minor Resolve (group)

Debuffs:

  • Minor Lifesteal (ST)
  • Minor Maim (ST)
  • Minor Breach (ST)
  • Minor Brittle (ST)
  • Minor Vulnerability (ST)

Passive Benefits:

  • Armor +3271 with a skill active on you
  • Health/Mag/Stam recovery +81 per skill slotted
  • Minor Evasion for the group
  • Ult gen when consuming Crux
  • Damage Taken -2% per active Crux

You also get:

  • A ranged taunt
  • Unique 5% Block Mitigation per Crux spent with Unbreakable Fate

—–

Ardent Flame (DK)

DPS: A
Heals: C
Tank: B
Solo: S

Buffs:

  • Major Berserk (self)
  • Major Expedition (self)
  • Major Prophecy/Savagery (self)

Debuffs:

  • Major Breach (AOE)
  • Off Balance (ST)

Synergies:

  • Shackle (Flame Damage, immobilize)

Passive Benefits:

  • Mag/Stam from Burning/Poisoned status effects
  • DOT damage +6%
  • Flame/Poison damage +5%
  • Major Prophecy/Savagery from slotting Inferno on either bar

You also get:

  • One of the strongest DPS Ultimates in the game
  • Easy access to Burning and Poisoned status effects

—–

Draconic Power (DK)

DPS: D
Heals: F
Tank: B
Solo: D

Buffs:

  • Major Endurance (self)
  • Major Fortitude (self)
  • Major Resolve (self)
  • Minor Vitality (self)

Debuffs:

  • Off Balance (AOE)
  • Minor Maim (AOE)

Synergies:

  • Ignite (Flame Damage)

Passive Benefits:

  • Block mitigation +10%
  • Healing received +9% when a skill is active
  • Health Recovery +323
  • Physical/Spell Resistance +2974

You also get:

  • A fun Ultimate
  • A great AOE spammable with Burning Talons
  • An AOE interrupt
  • Projectile damage reduction

—–

Earthen Heart (DK)

DPS: C
Heals: D
Tank: S
Solo: A

  • Empower (self)
  • Major Brutality/Sorcery (group)
  • Major Mending (self)
  • Minor Brutality (group)

Passive Benefits:

  • Health/Mag/Stam/Ult recovery when casting an Ultimate
  • Minor Brutality for the group
  • Ult gen every 6 seconds when casting a skill
  • Stam when casting a skill

You also get:

  • Invincibility for 10 seconds with Magma Armor
  • A unique damage taken debuff Stagger when using Stone Giant

—–

Bone Tyrant (N)

DPS: C
Heals: A
Tank: S
Solo: S

Buffs:

  • Major Protection (self)
  • Major Resolve (self)
  • Minor Protection (group)
  • Minor Resolve (self)

Debuffs:

  • Major Cowardice (AOE)
  • Minor Maim (AOE)
  • Off Balance (AOE)

Synergies:

  • Pure Agony (Magic Damage DOT)

Passive Benefits:

  • Mag/Stam when an enemy dies, when slotting a skill
  • DOT damage taken -15%
  • Healing Received +3% per skill slotted
  • Max Health +2412
  • Damage Taken -3% from slotting Bitter Harvest

You also get:

  • A strong self-heal when enemies are near you
  • An automatic pull against ranged enemies
  • Very high Ult gen when consuming corpses with Bitter Harvest

—–

Grave Lord (N)

DPS: A
Heals: B
Tank: A
Solo: S

Buffs:

  • Major Brutality/Sorcery (self)
  • Major Savagery/Prophecy (self)

Debuffs:

  • Major Breach (AOE)
  • Major Vulnerability (AOE)
  • Minor Vulnerability (AOE)

Synergies:

  • Grave Robber (Frost Damage, heal)

Passive Benefits:

  • Damage Done +3% from slotting Shocking Siphon
  • Sacrificial Bones/Skeletal Mage cost reduction after they die
  • Crit Chance +20% against enemies under 33% Health with a skill slotted
  • Penetration +3271 when a skill is active
  • DOT damage +10%

You also get:

  • Necromancer/DOT damage +15% with Grave Lord’s Sacrifice
  • A very cheap semi-spammable with Blighted Blastbones
  • Very fast ticks of Shock Damage with Mystic Siphon
  • A self-synergy

—–

Living Death (N)

DPS: F
Heals: A
Tank: B
Solo: D

Passive Benefits:

  • Healing Done +12% while you have a negative effect
  • Crit Chance with healing abilities +12% in proportion to the severity of the target’s wounds, with a skill slotted
  • Ult gen from consuming corpses
  • Health/Mag/Stam recovery +155 with Spirit Mender active
  • Ability cost -3% from slotting Expunge
  • Healing Done +3% from slotting Restoring Tether

You also get:

  • Instant resurrections with Reanimate
  • A source of a negative effect (Minor Defile) for yourself
  • Unique 10% damage mitigation from Spirit Guardian
  • A purge (self)

—–

Assassination (NB)

DPS: S
Heals: F
Tank: F
Solo: S

Buffs:

  • Major Berserk (self)
  • Minor Savagery (group)

Debuffs:

  • Major Breach (ST)
  • Minor Vulnerability (AOE)

Passive Benefits:

  • Crit Chance +6.6% when flanking
  • Crit Chance + 2.5% per skill slotted
  • Crit Damage +10% when slotting a skill

You also get:

  • Ult gen from slotting Soul Harvest on either bar
  • Passive Weapon/Spell damage from slotting Grim Focus on either bar
  • A good execute

—–

Shadow (NB)

DPS: D
Heals: C
Tank: B
Solo: F

Buffs:

  • Major Evasion (self)
  • Major Expedition (group)
  • Major Prophecy/Savagery (self)
  • Minor End/Int (group)
  • Minor Protection (self)
  • Minor Resolve (self)

Debuffs:

  • Major Cowardice (AOE)

Synergies:

  • Hidden Refresh (invisibility, movement speed, HOT)

Passive Benefits:

  • Minor Protection from slotting Dark Cloak
  • Major Prophecy/Savagery from slotting Shadowy Disguise
  • Health/Stam/Mag Recovery +15%
  • Major Resolve when casting a skill
  • Max Health +5% per skill slotted

You also get:

  • A teleport with Shadow Image
  • Invisibility

—–

Siphoning (NB)

DPS: C
Heals: S
Tank: A
Solo: S

Buffs:

  • Major Brutality/Sorcery (self)
  • Major Vitality (group, rare)
  • Minor Courage (self)
  • Minor Mending (self)

Debuffs:

  • Minor Cowardice (AOE)

Synergies:

  • Soul Leech (Magic Damage, heal)

Passive Benefits:

  • Ult gen from potions
  • Max Mag/Stam +6% when slotting a skill
  • Healing Done +3% per skill slotted
  • Ult gen from casting skills
  • A huge sustain boost from slotting Siphoning Attacks on either bar

You also get:

  • A strong AOE spammable and heal with Sap Essence

—–

Daedric Summoning (S)

DPS: B
Heals: A
Tank: A
Solo: A

Buffs:

  • Major Berserk (group)
  • Minor Int/End (group)
  • Minor Protection (self)
  • Minor Resolve (self)

Synergies:

  • Charged Lightning (group Major Berserk)

Passive Benefits:

  • Max Magicka +8% from slotting Bound Aegis on either bar
  • Minor Resolve and Minor Protection from slotting Bound Aegis on either bar
  • Max Stamina +8% from slotting Bound Armaments on either bar
  • Mag/Stam when a skill ends
  • Ult cost -15%
  • Damage taken -5% with a skill active
  • Max Mag/Stam +5%
  • Max Health +5% with a permanent pet active

You also get:

  • A great Ultimate for group play
  • Pets
  • Daedric pet damage +50% from Daedric Prey
  • An amazing burst heal with Twilight Matriarch
  • A very strong Damage Shield

—–

Dark Magic (S)

DPS: F
Heals: F
Tank: D
Solo: F

Buffs:

  • Minor Berserk (self)
  • Minor Force (self)
  • Minor Prophecy (group)
  • Minor Vitality (group)

Debuffs:

  • Major Maim (AOE)

Passive Benefits:

  • Health/Mag/Stam cost of combat abilities -6%
  • Health when casting a skill
  • Health/Mag/Stam cost of ability -18% after blocking
  • Minor Berserk for the group when casting a skill

You also get:

  • Unique source of enemy armor reduction from Crystal Weapon

—–

Storm Calling (S)

DPS: A
Heals: F
Tank: F
Solo: S

Buffs:

  • Major Brutality/Sorcery (self)
  • Major Expedition (self, rare)
  • Major Resolve (self)
  • Minor Expedition (self)

Synergies:

  • Conduit (Shock Damage)

Passive Benefits:

  • Health/Mag/Stam Recovery +141
  • Physical/Shock Damage +5%
  • Reverse execute (+1% Damage Done for every 10% of Health enemies have)
  • Weapon/Spell Damage +108 per skill slotted

You also get:

  • A miniature Pale Order with Critical Surge (heals when dealing Critical Damage)
  • A self-synergy
  • A very strong Heavy Attack ultimate with Power Surge
  • A teleport with Streak

—–

Aedric Spear (T)

DPS: A
Heals: F
Tank: D
Solo: A

Buffs:

  • Major Brutality/Sorcery (self)
  • Major Protection (self, rare)
  • Minor Berserk (self)
  • Minor Protection (self)

Debuffs:

  • Off Balance (ST, rare)
  • Minor Maim (AOE)

Synergies:

  • Blessed Shards (restore Mag/Stam)

Passive Benefits:

  • Armor +6%
  • Crit Damage +12%
  • Weapon/Spell Damage +6%

You also get:

  • A spammable that heals
  • An AOE spammable
  • Burning Light, single target damage

—–

Dawn’s Wrath (T)

DPS: A
Heals: B
Tank: F
Solo: C

Buffs:

  • Empower (self)
  • Major Savagery/Prophecy (self)
  • Minor Sorcery (group)

Debuffs:

  • Major Maim (AOE)

Synergies:

  • Gravity Crush (Magic Damage, stun)
  • Supernova (Major Maim, Magic Damage, stun)

Passive Benefits:

  • Ult gen every 6 seconds when casting a skill
  • Minor Sorcery for the group
  • Health/Mag/Stam/Ult cost -5%

You also get:

  • Easy access to the Sundered status effect
  • The most powerful execute in the game
  • Damage done with class abilities +5% when using Solar Barrage

—–

Restoring Light (T)

DPS: D
Heals: A
Tank: B
Solo: D

Buffs:

  • Major Protection (self, rare)
  • Major Resolve (self)
  • Minor End/Fort/Int (group)
  • Minor Expedition (group)

Synergies:

  • Purify (purge, heal)

Passive Benefits:

  • Healing Done +13% in proportion to the severity of the target’s wounds
  • Healing Done +8% when standing in Cleansing Ritual, Rune Focus, Rite of Passage
  • Resurrection speed +20%

You also get:

  • A strong burst heal with Breath of Life

—–

Animal Companions (W)

DPS: A
Heals: F
Tank: F
Solo: B

Buffs:

  • Major Brutality/Sorcery (self)
  • Major Expedition (self)
  • Minor Berserk (self)
  • Minor Evasion (self)

Debuffs:

  • Major Breach (AOE)
  • Minor Breach (AOE)
  • Minor Vulnerability (ST)

Passive Benefits:

  • Mag/Stam Recovery +20%
  • Crit Damage +5% per skill slotted
  • Minor Berserk from slotting Bird of Prey
  • Minor Evasion from slotting Deceptive Predator

You also get:

  • A cleanse every 5 seconds
  • Mag/Stam from Betty Netch
  • Ult gen from casting skills

—–

Green Balance (W)

DPS: F
Heals: S
Tank: D
Solo: D

Buffs:

  • Major Mending (self)
  • Major Prophecy/Savagery (self)
  • Minor Int/End (group)
  • Minor Toughness (group)

Debuffs:

  • Major Cowardice (AOE)
  • Minor Lifesteal (AOE)

Synergies:

  • Harvest (HOT)

Passive Benefits:

  • Major Mending when using a skill on a someone under 40% health
  • Mag/Stam when using a skill
  • Healing Done +5% per skill slotted
  • Minor Toughness on anyone healed

You also get:

  • An extremely cheap Ultimate
  • A very silly grappling hook ability

—–

Winter’s Embrace (W)

DPS: B
Heals: D
Tank: S
Solo: A

Buffs:

  • Major Expedition (rare)
  • Major Heroism (self, rare)
  • Major Protection (group, rare)
  • Major Resolve (group)

Debuffs:

  • Major Maim (ST)

Synergies:

  • Icy Escape (teleport, Major Expedition)

Passive Benefits:

  • Chance to apply Chilled +250%
  • Extra Damage from Chilled
  • Armor +1240 per skill slotted
  • Block Mitigation +8%
  • Frost Damage +7%

You also get:

  • Easy access to the Chilled status effect
  • A pull
  • Protection from projectiles
  • A very strong burst heal

—–

Notes:

“rare” = Available but only obtained uncommonly through normal gameplay
“solo” includes Infinite Archive among other solo content

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